![]() The “I’ve Done this Encounter 20 times but still don’t know the mechanics Raider”: It Pays off very well to point out to these individuals that their lack of knowledge on an encounter is taxing or impacting others in the raid. That often came down to very high tank or raid damage – Ghostcrawler On to More Constructive things particularly, on how to deal with the different types of raiders outlined in my previous post. ![]() Since healers weren’t really running out of mana, we had to find other ways to make those raid encounters that were designed to be challenging actually challenging. I’ve Had Some Feedback from a few enlightened friends on the content of my previous post since then there’s been quite a bit of Back and forth on the WoW-Forums and in other locations on how raid design has been implemented in WoTLK, and I feel, to a large degree, that I’m not off the mark.
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